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scene-audit: missing script and broken reference report for Unity
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Devlog
Five checks around a Unity release audit
October 19, 2026
by
binding-bench
Check missing scripts. Inspect unresolved or null m_Script references. A matching metadata GUID is insufficient if the script file itself is missing. Check broken references. Review scene-local fileID...
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An incomplete audit must not become a clean diff
October 19, 2026
by
binding-bench
A report comparison is useful only if both scans actually checked their inputs. Imagine that yesterday's audit found a broken reference, but today's scanner could not read the scene. A naive set diffe...
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A missing Unity script starts with a reference
October 19, 2026
by
binding-bench
A text-serialized Unity component can retain the GUID of a script it can no longer resolve. For example: MonoBehaviour: m_Script: {fileID: 11500000, guid: 9999999999999999999999999999999a, type: 3} Lo...
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